Within the game's main 'Adventure' mode, Peggle is divided into fifty-five levels. Screenshot of a typical Peggle level in the Xbox Live Arcade's 'Peg Party' mode. PopCap, now a subsidiary of, have announced at the convention. Both its release on Xbox Live Arcade and have enjoyed similar success. Peggle initially sold slowly but was boosted by the inclusion of a specially designed demonstration in 's, and has since enjoyed over 50 million downloads from the Internet. Special powers associated with a number of cartoon 'Peggle Masters' can be activated to aid the player in this task. Inspired by and, each level of Peggle challenges the player to shoot a limited supply of balls at a field of colored pegs to clear out specifically marked pegs while attempting to through skilled shot planning. A sequel was released in September 2008, titled. Initially released for and systems in 2007, it has since had versions released for, , the (with the help of ),, , and the game has also been ported as a application, and an extended incorporated into the. Peggle is a developed by Sukhbir Sidhu and Brian Rothstein of.